Altar of Fangs +16
M+ Logs Compare · 23/10/2026, 13.46.59 · Abandoned · Warcraft Logs · All runs · pick the group or a player:
Findings ✕ 5 went wrong · ! 11 could improve · ✓ 1 good
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DeathsAmplûs died at 4:19 with a defensive likely readyalready used Ice Cold (1:47 before); probably still available: Prismatic Barrier.Pressing a defensive before a big hit is the most reliable way to stop deaths.
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Deaths3× died to Ravenous ClawsOnly 2 of 8 comparable runs had a death to it. Probably avoidable or a missed defensive.
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Deaths1× died to Septic SpatterOnly 2 of 8 comparable runs had a death to it. Probably avoidable or a missed defensive.
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Deaths1× died to MeleeOnly 0 of 8 comparable runs had a death to it. Enemies were attacking someone other than the tank: usually threat or where people stood when the pack arrived. The death deep dive shows which enemies.
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Deaths1× died to Piercing HissOnly 0 of 8 comparable runs had a death to it. Probably avoidable or a missed defensive.
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Pace4:50 spent between pulls (median 2:16)Shorter gaps between pulls are usually the easiest time to save. Look at the pull timeline for the longest gaps.
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InterruptsPiercing Hiss went through 2× (median 0)Good candidate for a kick or stop rotation.
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PullsPull 1 (Ritual Chieftain) took 2:24, others 0:59Enemies: 11× Ravenous Descendant, 5× Primal Serpent, 3× Venom Leech, 1× Twinfang Harrower +1 more. 7 of 8 runs did the same pull.Big trash pulls go faster with cooldowns lined up, mobs stacked together and stops on dangerous casts.
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DefensivesAmplûs used personal defensives 5× (0.56/min), other Arcane Mages 2.20/minIce Cold 1×, Prismatic Barrier 4×Defensives on cooldown during big pulls and before known dangerous casts prevent most deaths.
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DefensivesZagzi used personal defensives 0× (0.00/min), other Holy Paladins 0.69/minNone used.Defensives on cooldown during big pulls and before known dangerous casts prevent most deaths.
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DefensivesYour group used externals and group defensives 1× (0.11/min), comparison groups 0.64/minAura Mastery (Zagzi) 1×Externals (Pain Suppression, Ironbark, Blessing of Sacrifice…) and group cooldowns (Rallying Cry, Darkness, Anti-Magic Zone…) are best planned for the hardest pulls and the tank-busters.
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PlayersZidina (Elemental Shaman) DPS 228.6k vs median 366.7k for the same specOpen the player comparison for details.
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PlayersPepsilock (Demonology Warlock) DPS 185.8k vs median 383.6k for the same specOpen the player comparison for details.
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PlayersAmplûs (Arcane Mage) DPS 198.6k vs median 338.8k for the same specOpen the player comparison for details.
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PlayersLowest overall score: Contégo (0/100)Weakest area: damage.Open the deep dive for that player for specifics.
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PaceMost time lost on between pulls: 2:34 more than the medianShorter breaks between pulls: pull the next pack as soon as the last one dies.
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PaceKey abandoned after 8:55 (0 bosses killed)The comparison covers the pulls you got to. Run time and totals are compared against full runs, so they look better than they were.
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RouteSkipped 8 enemy types most comparison runs killHatchling (8 of 8 runs, median 35); Bloodletter (8 of 8 runs, median 19); Blade of the Altar (8 of 8 runs, median 19); Living Venom (8 of 8 runs, median 17); High Evolutionist (8 of 8 runs, median 10)Fine if you got enemy forces elsewhere. If you were short on forces at the end, these are the usual ones.
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PlayersHighest overall score: Pepsilock (13/100)
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Pulls2 pulls were faster than in most comparison runspull 2 (Ritual Chieftain), pull 3 (Ritual Chieftain)
Strengths & weaknesses each player against the same spec in the comparison runs
| Player | Damage / healing | Cooldowns | Activity | Survival | Kicks & dispels | Overall |
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| ■ Zidina Elemental | 0 | 0 | 0 | 13 | 0 | |
| ■ Pepsilock Demonology | 0 | 0 | 0 | 57 | 0 | |
| ■ Contégo Guardian | 0 | 0 | 0 | 0 | 0 | |
| ■ Amplûs Arcane | 0 | 0 | 0 | 38 | 0 | |
| ■ Zagzi Holy | 0 | 0 | 0 | 33 | 0 |
Where did the time go? your run vs the median comparison run
Players score = rank among same-spec players (hover it) · Deep dive is free
| Player | Score | DPS | Spec median | Compared | Kicks | Deaths | Notes | |
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| ■ Contégo Guardian Druid |
94.1k | 166.2k 2 samples |
3 med 30 |
1 | DPS 43% below the same specActive 49% (spec median 93%)Died 1×: Melee3 interrupts (spec median 30)Took 48% more damage than other Guardian tanks |
Deep dive → | ||
| ■ Zagzi Holy Paladin |
109.7k HPS | 169.9k 3 samples |
0 med 0 |
2 | HPS 35% below the same specActive 51% (spec median 98%)Died 2×: Ravenous Claws, Septic Spatter |
Deep dive → | ||
| ■ Zidina Elemental Shaman |
228.6k | 366.7k 8 samples |
7 med 35.5 |
1 | DPS 38% below the same specActive 48% (spec median 85%)Died 1×: Piercing Hiss7 interrupts (spec median 35.5)4 gems socketed, comparison players 5 |
Deep dive → | ||
| ■ Pepsilock Demonology Warlock |
185.8k | 383.6k 7 samples |
5 med 15 |
1 | DPS 52% below the same specActive 58% (spec median 88%)Died 1×: Ravenous Claws5 interrupts (spec median 15) |
Deep dive → | ||
| ■ Amplûs Arcane Mage |
198.6k | 338.8k 8 samples |
4 med 14.5 |
1 | DPS 41% below the same specActive 40% (spec median 86%)Died 1×: Ravenous Claws4 interrupts (spec median 14.5)3 gems socketed, comparison players 4 |
Deep dive → |
Player feedback every player against the same spec, using the group's runs
- ✕Damage per second 94.1k, 43% below the median 166.2k
- ✕Stampeding Roar: 1 casts, others used it 10.5 times
- ✕Bear Form: 1 casts, others used it 7.5 times
- ✕Healing per second 109.7k, 35% below the median 169.9k
- ✕Avenging Wrath: 1 casts, others used it 14 times
- ✕Aura Mastery: 1 casts, others used it 5 times
- ✓Took less avoidable damage than most (11.4M vs 51.1M)
- ✕Damage per second 228.6k, 38% below the median 366.7k
- ✕Ascendance: 2 casts, others used it 10 times
- ✕Empowering Venom: 2 casts, others used it 9 times
- ✓Used 14 combat potions (median 4)
- ✕Damage per second 185.8k, 52% below the median 383.6k
- ✕Grimoire: Imp Lord: 2 casts, others used it 11 times
- ✕Burning Rush: 1 casts, others used it 13 times
- ✓Took less avoidable damage than most (12.3M vs 61.4M)
- ✕Damage per second 198.6k, 41% below the median 338.8k
- ✕Arcane Surge: 2 casts, others used it 13 times
- ✕Died at 4:19 during Ritual Chieftain to Ravenous Claws
- ✓Took less avoidable damage than most (10.4M vs 44.8M)
Pace vs the fastest runs same time axis: where they pulled more, or got to bosses earlier
Route your route and the fastest comparison run's, side by side · click a pull number to see what happened in it
Altar of Fangs · part 1
Click a pull number on either map to see what happened in it.
Enemies: your pull vs the fastest run's pull 1
| Enemy | You | Them | |
|---|---|---|---|
| Ravenous Descendant | 11 | 6 | +5 |
| Venom Leech | 3 | 14 | −11 |
| Primal Serpent | 5 | 5 | |
| Twinfang Harrower | 1 | 1 | |
| Ritual Chieftain | 1 | 1 | |
| Total | 21 | 27 |
Deaths
✓ Nobody died in this pull.Enemies: your pull vs the fastest run's pull 3
| Enemy | You | Them | |
|---|---|---|---|
| Venom Leech | 17 | 26 | −9 |
| Ravenous Descendant | 5 | 8 | −3 |
| Primal Serpent | 3 | 4 | −1 |
| Ritual Chieftain | 1 | 2 | −1 |
| Twinfang Harrower | – | 2 | only them |
| Total | 26 | 42 |
Deaths
- ■ Zagzi at 3:28 to Septic Spatter
Enemies: your pull vs the fastest run's pull 4
| Enemy | You | Them | |
|---|---|---|---|
| Ravenous Descendant | 8 | 5 | +3 |
| Venom Leech | 4 | 5 | −1 |
| Primal Serpent | 2 | – | only you |
| Ritual Chieftain | 1 | – | only you |
| Total | 15 | 10 |
Deaths
- ■ Contégo at 4:18 to Melee
- ■ Amplûs at 4:19 to Ravenous Claws
- ■ Zagzi at 4:21 to Ravenous Claws
- ■ Pepsilock at 4:22 to Ravenous Claws
- ■ Zidina at 4:28 to Piercing Hiss
Enemies: this pull vs your pull 1
| Enemy | You | Them | |
|---|---|---|---|
| Ravenous Descendant | 11 | 6 | +5 |
| Venom Leech | 3 | 14 | −11 |
| Primal Serpent | 5 | 5 | |
| Twinfang Harrower | 1 | 1 | |
| Ritual Chieftain | 1 | 1 | |
| Total | 21 | 27 |
A pack you didn't pull. The same kinds of enemies are in your pulls 1, 2, 3, but those match other pulls of theirs: this is an extra pack in their route.
Enemies in this pull (9)
Enemies: this pull vs your pull 2
| Enemy | You | Them | |
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| Venom Leech | 17 | 26 | −9 |
| Ravenous Descendant | 5 | 8 | −3 |
| Primal Serpent | 3 | 4 | −1 |
| Ritual Chieftain | 1 | 2 | −1 |
| Twinfang Harrower | – | 2 | only them |
| Total | 26 | 42 |
Enemies: this pull vs your pull 3
| Enemy | You | Them | |
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| Ravenous Descendant | 8 | 5 | +3 |
| Venom Leech | 4 | 5 | −1 |
| Primal Serpent | 2 | – | only you |
| Ritual Chieftain | 1 | – | only you |
| Total | 15 | 10 |
Altar of Fangs · part 2
Click a pull number on either map to see what happened in it.
A pack you didn't pull. None of your pulls had these enemies: this part of the route is theirs, not yours.
Enemies in this pull (40)
A pack you didn't pull. None of your pulls had these enemies: this part of the route is theirs, not yours.
Enemies in this pull (7)
A pack you didn't pull. None of your pulls had these enemies: this part of the route is theirs, not yours.
Enemies in this pull (5)
Altar of Fangs · part 3
Click a pull number on either map to see what happened in it.
A pack you didn't pull. None of your pulls had these enemies: this part of the route is theirs, not yours.
Enemies in this pull (7)
A pack you didn't pull. The same kinds of enemies are in your pulls 1, 2, 3, but those match other pulls of theirs: this is an extra pack in their route.
Enemies in this pull (61)
A pack you didn't pull. None of your pulls had these enemies: this part of the route is theirs, not yours.
Enemies in this pull (1)
Run timeline
Pull by pull each pull matched to the same enemies in the comparison runs
| # | Pull | Started | Took | Median | Difference | Compared | Same pull in |
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| 1 |
Ritual Chieftain 21 enemies: 11× Ravenous Descendant, 5× Primal Serpent, 3× Venom Leech, 1× Twinfang Harrower +1 more |
0:15 median 0:16 |
2:24 | 0:59 | +1:25 | 7/8 | |
| 2 |
Ritual Chieftain 26 enemies: 17× Venom Leech, 5× Ravenous Descendant, 3× Primal Serpent, 1× Ritual Chieftain |
2:44 median 2:23 |
1:17 | 2:17 | −1:00 | 8/8 | |
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Ritual Chieftain 15 enemies: 8× Ravenous Descendant, 4× Venom Leech, 2× Primal Serpent, 1× Ritual Chieftain |
4:05 median 4:50 |
0:22 | 0:57 | −0:34 | 3/8 |
Enemies killed trash in your route vs the comparison runs · time = your pull time shared out per enemy
| Enemy | You | Median | Compared | Runs that kill it | Your time | Dies after | |
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| Hatchling | 0 | 35 | 8 of 8 | – median 1:56 |
– | Most runs kill | |
| Bloodletter | 0 | 19 | 8 of 8 | – median 1:09 |
– | Most runs kill | |
| Blade of the Altar | 0 | 19 | 8 of 8 | – median 1:30 |
– | Most runs kill | |
| Living Venom | 0 | 17 | 8 of 8 | – median 1:04 |
– | Most runs kill | |
| High Evolutionist | 0 | 10 | 8 of 8 | – median 0:54 |
– | Most runs kill | |
| Ula'tek's Chosen | 0 | 3.5 | 8 of 8 | – median 0:13 |
– | Most runs kill | |
| Rattling Writhe | 0 | 3 | 8 of 8 | – median 0:11 |
– | Most runs kill | |
| Ascendant Serpent | 0 | 1 | 8 of 8 | – median 0:03 |
– | Most runs kill | |
| Ritual Chieftain | 3 | 6 | 8 of 8 | 0:11 median 0:25 |
1:51 +0:27 |
Fewer than most | |
| Twinfang Harrower | 1 | 4 | 8 of 8 | 0:06 median 0:14 |
– | Fewer than most | |
| Venom Leech | 24 | 40.5 | 8 of 8 | 1:17 median 2:13 |
0:41 −0:09 |
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| Ravenous Descendant | 24 | 26 | 8 of 8 | 1:42 median 1:31 |
0:58 +0:01 |
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| Primal Serpent | 10 | 12 | 8 of 8 | 0:46 median 0:46 |
0:55 +0:00 |
Defensives & externals per player, against the same spec in the comparison runs
| Player | Personal defensives | Used | Externals & group cooldowns | Cast |
|---|---|---|---|---|
| ■ Contégo Guardian Druid |
1.12/min spec 1.82 | Barkskin 5×, Survival Instincts 1×, Frenzied Regeneration 4× | – | none |
| ■ Zagzi Holy Paladin |
0.00/min spec 0.69 low | none | 0.11/min spec 0.64 low | Aura Mastery 1× |
| ■ Zidina Elemental Shaman |
0.22/min spec 0.36 | Astral Shift 2× | – | none |
| ■ Pepsilock Demonology Warlock |
0.67/min spec 0.56 | Unending Resolve 1×, Dark Pact 5× | – | none |
| ■ Amplûs Arcane Mage |
0.56/min spec 2.20 low | Ice Cold 1×, Prismatic Barrier 4× | – | none |
Bosses
Enemy casts that got through
| Spell | Kicked | Got through | Median through | Compared |
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| Fetid Spit | 5 | 48 | 67.5 | |
| Piercing Hiss | 14 | 2 | 0 |
Who kicked what
| Spell | ■ Contégo | ■ Zagzi | ■ Zidina | ■ Pepsilock | ■ Amplûs |
|---|---|---|---|---|---|
| Fetid Spit | · | · | 3 | 2 | · |
| Piercing Hiss | 3 | · | 4 | 3 | 4 |
Useful for agreeing a kick order: who takes which cast.
Kick priority enemy casts the comparison groups interrupt most, and how you did
| Enemy cast | Top groups kick | Kick rate: top groups vs you | You kicked | Got through |
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| Envenom in 8 of their runs |
42× | you – · top 74% |
0 | 0 |
| Piercing Hiss in 8 of their runs |
26.5× | you 88% · top 100% |
14 | 2 |
| Fetid Spit in 8 of their runs |
14× | you 9% · top 17% |
5 | 48 |
| Toxic Atrophy in 8 of their runs |
8× | you – · top 100% |
0 | 0 |
| Mass Envenom in 8 of their runs |
7× | you – · top 85% |
0 | 0 |
| Rattle in 1 of their runs |
2× | you – · top 29% |
0 | 0 |
Use the top of this list as the group's kick list for this dungeon. Rows with ! are casts top groups almost always stop but got through for you.
Deaths 6 · ▶ Replay shows health and hits before each death (~1 API point)
| Time | Player | Killed by | Defensives |
|---|---|---|---|
| 3:28 Ritual Chieftain |
■ Zagzi | Septic Spatter Took 1.1M in 1s: Septic Spatter 831.0k, Blood Sacrifice 161.3k, Unstable Totem 97.2k Healing received 19.0k |
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| 4:18 Ritual Chieftain |
■ Contégo | Melee Took 3.2M in 6s: Ravenous Claws 1.6M, Melee 1.3M, Unstable Totem 147.9k Healing received 1.5M |
✓ used Barkskin ⏱ on cooldown: Survival Instincts 1:26 before, Frenzied Regeneration 0:25 before |
| 4:19 Ritual Chieftain |
■ Amplûs | Ravenous Claws Took 1.4M in 6s: Ravenous Claws 816.2k, Melee 325.9k, Unstable Totem 264.5k Healing received 489.7k |
⏱ on cooldown: Ice Cold 1:47 before ✕ likely ready: Prismatic Barrier |
| 4:21 Ritual Chieftain |
■ Zagzi | Ravenous Claws One-shot: 1.1M |
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| 4:22 Ritual Chieftain |
■ Pepsilock | Ravenous Claws Took 1.6M in 9s: Ravenous Claws 669.2k, Unstable Totem 476.9k, Melee 224.5k Healing received 394.1k |
✓ used Dark Pact ⏱ on cooldown: Unending Resolve 0:46 before |
| 4:28 Ritual Chieftain |
■ Zidina | Piercing Hiss Took 1.8M in 30s: Piercing Hiss 731.3k, Unstable Totem 706.3k, Fetid Spit 194.2k Healing received 640.5k |
⏱ on cooldown: Astral Shift 0:40 before |
Damage taken by ability
| Ability | You | Median | Compared | Runs hit |
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| Piercing Hiss | 731.3k | 0 | 25% | |
| Septic Spatter | 831.0k | 431.0k | 75% | |
| Unstable Felheart Crystal | 40.6k | 0 | 0% | |
| Toxic Breath | 524.2k | 704.6k | 88% | |
| Seriously Sharp Seashell | 39.7k | 766.2k | 100% | |
| Fel Armor | 275.2k | 1.2M | 88% | |
| Burning Rush | 67.9k | 1.1M | 88% | |
| Dismember | 1.3M | 3.3M | 100% | |
| Paralyzing Shots | 4.7M | 6.9M | 100% | |
| Fetid Spit | 7.9M | 10.7M | 100% | |
| Ravenous Claws | 18.9M | 21.7M | 100% | |
| Blood Sacrifice | 4.8M | 7.6M | 100% |
What killed you vs comparison runs
| Ability | Your deaths | Runs with a death to it |
|---|---|---|
| Ravenous Claws | 3 | 25% |
| Septic Spatter | 1 | 25% |
| Melee | 1 | 0% |
| Piercing Hiss | 1 | 0% |
Group overview
Comparison runs 8
| Run | Key | Time | Result | DPS specs matched | |
|---|---|---|---|---|---|
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:51 | ✓ Timed +2 | 3/3 | WCL ↗ |
| Altar of Fangs 2026-10-07m+s2 |
+16 | 22:08 | ✓ Timed +2 | 3/3 | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 22:24 | ✓ Timed +2 | 3/3 | WCL ↗ |
| Altar of Fangs The Venomous Abyss |
+16 | 23:20 | ✓ Timed +2 | 3/3 · healer | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:32 | ✓ Timed +2 | 3/3 · tank · healer | WCL ↗ |
| Altar of Fangs 大秘境 |
+16 | 23:39 | ✓ Timed +2 | 3/3 | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:43 | ✓ Timed +2 | 3/3 · tank | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:03 | ✓ Timed +2 | 2/3 · healer | WCL ↗ |
Notes
- 2 of the 8 group comparison runs had a Guardian Druid. Turn on the automatic search to find more.
Report card how is this graded?
What to work on 37
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OutputDamage per second 94.1k, 43% below the median 166.2kThe cooldown and ability sections below usually explain most of the gap.
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CooldownsStampeding Roar: 1 casts, others used it 10.5 times0.11 per minute vs 0.44 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsBear Form: 1 casts, others used it 7.5 times0.11 per minute vs 0.32 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsUrsol's Vortex: 1 casts, others used it 5 times0.11 per minute vs 0.21 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsWild Charge: 2 casts, others used it 7.5 times0.22 per minute vs 0.32 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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SurvivalDied at 4:18 during Ritual Chieftain to MeleeTook 3.2M in the last 6s (Ravenous Claws 1.6M, Melee 1.3M, Unstable Totem 147.9k) and got 1.5M healing. Used Barkskin just before; already used Survival Instincts (1:26 before), Frenzied Regeneration (0:25 before).Was a defensive, Healthstone or potion available? Pre-emptive defensives on dangerous casts are the most reliable fix.
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ActivityActive 49% of the run vs 93% medianAbout 3:59 more time spent not casting or attacking.Keep casting while moving (instants, movement abilities) and start damage as soon as a pull starts.
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AbilitiesIronfur cast much less: 11.1/min vs 23.0/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesThrash cast much less: 5.8/min vs 13.3/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesMangle cast much less: 4.5/min vs 13.3/minA core rotational ability used less often usually means lost damage or healing.
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Build4 abilities most players of your spec use, you never didCat Form (4.5×, 2/2 players), Dash (2.5×, 2/2 players), Vine Grip (2×, 2/2 players), Travel Form (1.5×, 2/2 players)Several missing abilities at once usually means a different talent build or hero talent tree. Compare your talents with the comparison players (WCL links below).
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Consumables1 combat potions used, median 2.5A potion with your big cooldowns on a boss or large pull is free damage or healing.
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Utility3 interrupts vs 30 medianAgree a kick order for the casts that matter. Your kick is part of your DPS in M+.
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BuffsGift of an Ancient Guardian uptime 40% vs median 89%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsMark of the Wild uptime 48% vs median 100%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsArcanoweave Insight uptime 31% vs median 75%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsBear Form uptime 74% vs median 97%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsLycara's Teachings uptime 23% vs median 49%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsUrsoc's Fury uptime 23% vs median 64%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsAnswered Calling uptime 10% vs median 30%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsLunar Beam uptime 9% vs median 24%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsIronfur uptime 40% vs median 89%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsDream Guide uptime 31% vs median 58%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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BuffsGalactic Guardian uptime 19% vs median 43%Low uptime on a buff others keep up usually means a proc or cooldown not being used.
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RotationDuring Growl, top players cast more Mangle, Lunar BeamMangle: you 2.3, top 4.8 per window; Lunar Beam: you 0.0, top 1.8 per window (first 20s after each Growl).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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RotationDuring Incarnation: Guardian of Ursoc, top players cast more Ironfur, Thrash, MangleIronfur: you 5.7, top 11.3 per window; Thrash: you 4.0, top 7.4 per window; Mangle: you 2.7, top 6.8 per window (first 20s after each Incarnation: Guardian of Ursoc).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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RotationDuring Wild Guardian, top players cast more Ironfur, Thrash, MangleIronfur: you 5.7, top 11.2 per window; Thrash: you 4.0, top 6.8 per window; Mangle: you 2.7, top 6.7 per window (first 20s after each Wild Guardian).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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Rotation12% of combat with no cast for 2.5s+, top players 4%Longest: 11s moving at 4:17 (Ritual Chieftain), 4s standing still at 1:07 (Ritual Chieftain), 3s moving at 4:07 (Ritual Chieftain). Most of it while moving.Plan movement: use instant casts or movement abilities, and pre-position before mechanics.
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RotationMoonfire uptime on enemies 45%, top players 94%Keep it applied on the main targets; refresh it before it falls off rather than after.
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RotationThrash uptime on enemies 45%, top players 93%Keep it applied on the main targets; refresh it before it falls off rather than after.
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TankingTook 48% more damage per second than other Guardian Druids168.0k vs 113.3k per second in combat, with similar pull sizes.Keep active mitigation up as the pack arrives, start a defensive before the biggest pulls, and keep enemies in front of you so fewer attacks land from behind.
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TankingDefensive cooldowns used 1.1 times per minute, other Guardian Druids 1.8Barkskin 5× (median 25.5), Frenzied Regeneration 4× (median 16.5)Plan a defensive for every big pull and every tank-buster. A defensive that's ready doesn't help anyone.
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Pace4:50 between pulls, other Guardian Druids' runs 1:51As the tank you set the pace: pull the next pack as soon as the group is ready, and plan the route so packs are close together.
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TankingIronfur up 40% of the run, other Guardian Druids 89%Active mitigation is your main defence against melee: keep it up whenever enemies are hitting you, and refresh it before it falls off.
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GearMuch more Mastery than other players of your spec (45% of your secondary stats vs 15%)Check a current stat priority for your spec and hero talents.
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GearMuch less Versatility than other players of your spec (10% of your secondary stats vs 27%)Check a current stat priority for your spec and hero talents.
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Talents2 talents most players of your spec take, you don'tPerfectly-Honed Instincts (2/2), Natural Resilience (2/2)See the talent section below. Some may be situational picks for this dungeon.
What went well 0
Tank damage taken, self-healing, defensives and pace, against the same spec
Rotation your casts vs the 2 best comparison players of your spec
Casting over the run
Casting pace per pull casts per minute in each pull, against the top players in the same pull
What comes next ?
| After | You cast | Top players cast |
|---|---|---|
| Ironfur 99 casts |
Moonfire 37%, Mangle 24%, Thrash 18% | Thrash 37%, Mangle 23%, Moonfire 19% |
| Moonfire 78 casts |
Ironfur 35%, Moonfire 22%, Thrash 18% | Ironfur 30%, Moonfire 23%, Mangle 21% |
| Thrash 52 casts |
Ironfur 51%, Mangle 16%, Moonfire 12% | Ironfur 50%, Mangle 24%, Moonfire 13% |
| Mangle 40 casts |
Ironfur 55%, Thrash 23%, Moonfire 13% | Ironfur 54%, Moonfire 17%, Thrash 14% |
During Growl casts in the first 20s, average per use · you used it 3×
| Ability | You | Top | Compared |
|---|---|---|---|
| Ironfur | 8.0 | 9.0 | |
| Thrash | 3.3 | 5.3 | |
| ! Mangle | 2.3 | 4.8 | |
| Moonfire | 7.7 | 4.0 | |
| ! Lunar Beam | 0.0 | 1.8 | |
| Skull Bash | 0.7 | 1.1 | |
| Swipe | 0.7 | 0.3 |
During Incarnation: Guardian of Ursoc casts in the first 20s, average per use · you used it 3×
| Ability | You | Top | Compared |
|---|---|---|---|
| ! Ironfur | 5.7 | 11.3 | |
| ! Thrash | 4.0 | 7.4 | |
| ! Mangle | 2.7 | 6.8 | |
| ! Maul | 0.7 | 1.1 | |
| Moonfire | 3.7 | 0.9 | |
| Wild Guardian | 1.0 | 0.9 | |
| Skull Bash | 0.7 | 0.8 | |
| Lunar Beam | 0.0 | 0.7 |
During Wild Guardian casts in the first 20s, average per use · you used it 3×
| Ability | You | Top | Compared |
|---|---|---|---|
| ! Ironfur | 5.7 | 11.2 | |
| ! Thrash | 4.0 | 6.8 | |
| ! Mangle | 2.7 | 6.7 | |
| Moonfire | 3.7 | 1.5 | |
| ! Maul | 0.7 | 1.2 | |
| Skull Bash | 0.7 | 0.9 | |
| Lunar Beam | 0.0 | 0.6 | |
| Frenzied Regeneration | 0.7 | 0.1 |
How you open pulls
How top players open pulls
Debuffs on enemies
| Debuff | You | Top | Compared |
|---|---|---|---|
| Moonfire | 45% | 94% | |
| Thrash | 45% | 93% |
Rage
| Spender | Casts | Rage when cast (you) | Top | Compared |
|---|---|---|---|---|
| Ironfur | 99 | 615.7 | 662.3 |
Longest moments without a cast
🧍 standing still · 🏃 moving (from your position before and after the gap)
"Top players" = the 2 comparison players with the highest output. This shows what they do differently, not a class guide: some differences come from talents or the situation.
Cooldown timeline
A cooldown's length is estimated from the most active comparison player, so the unused time errs on the low side.
Overview
Talents 96% of your talents are ones most players of your spec take
Popular talents you don't have
Your less common picks
Hero talents are compared as a whole tree. Talent names from Raidbots' public talent data.
Gear & stats compared with 2 players of your spec
Secondary stats share of your crit/haste/mastery/versatility
Items
| Slot | Item | Item level | Enchant | Gems |
|---|---|---|---|---|
| Head | Enigmatic Dreamwatcher's Somnolent Stare | 334 | Enchant Helm - Empowered Hex of Leeching | 1 |
| Neck | Aqirbane Reliquary | 334 | – | 2 |
| Shoulders | Enigmatic Dreamwatcher's Plumage | 334 | Enchant Shoulders - Silvermoon's Mending | |
| Chest | Enigmatic Dreamwatcher's Lunar Raiment | 334 | Enchant Chest - Mark of the Worldsoul | |
| Waist | Silvermoon Agent's Utility Belt | 331 | – | |
| Legs | Leggings of the Galeforce Viper | 334 | +41 Agility/Strength & +115 Stamina | |
| Feet | Silvermoon Agent's Sneakers | 331 | Enchant Boots - Shaladrassil's Roots | |
| Wrists | Aetherlume Bands | 331 | – | |
| Hands | Enigmatic Dreamwatcher's Gauntlets | 334 | – | |
| Ring 1 | Band of the Swarmcaller | 334 | Enchant Ring - Silvermoon's Alacrity | 1 |
| Ring 2 | Sickening Signet of Atroxus | 321 | Enchant Ring - Silvermoon's Alacrity | 1 |
| Trinket 1 | Twisted Horror's Tendril | 334 | – | |
| Trinket 2 | Vile Vial of Volatile Venom | 334 | – | |
| Back | Adherent's Silken Shroud | 331 | – | |
| Main hand | Abyssal Broodfiend's Bardiche | 334 | Enchant Weapon - Berserker's Rage |
Ability usage casts per minute
| Ability | Your casts | Median casts | You | Median | Compared | Used by |
|---|---|---|---|---|---|---|
| Ironfur | 99 | 543 | 11.09/min | 22.97/min | 2/2 | |
| Moonfire | 78 | 319.5 | 8.74/min | 13.52/min | 2/2 | |
| Thrash | 52 | 314.5 | 5.82/min | 13.31/min | 2/2 | |
| Mangle | 40 | 314 | 4.48/min | 13.28/min | 2/2 | |
| Lunar Beam | 4 | 29.5 | 0.45/min | 1.25/min | 2/2 | |
| Skull Bash kick | 5 | 28 | 0.56/min | 1.18/min | 2/2 | |
| Barkskin | 5 | 25.5 | 0.56/min | 1.08/min | 2/2 | |
| Maul | 3 | 24.5 | 0.34/min | 1.03/min | 2/2 | |
| Swipe | 6 | 23.5 | 0.67/min | 1.00/min | 2/2 | |
| Frenzied Regeneration | 4 | 16.5 | 0.45/min | 0.70/min | 2/2 | |
| Wild Guardian cooldown | 3 | 10.5 | 0.34/min | 0.44/min | 2/2 | |
| Incarnation: Guardian of Ursoc cooldown | 3 | 10.5 | 0.34/min | 0.44/min | 2/2 | |
| Stampeding Roar cooldown | 1 | 10.5 | 0.11/min | 0.44/min | 2/2 | |
| Incapacitating Roar kick | 1 | 9 | 0.11/min | 0.38/min | 2/2 | |
| Growl cooldown | 3 | 7.5 | 0.34/min | 0.32/min | 2/2 | |
| Wild Charge cooldown | 2 | 7.5 | 0.22/min | 0.32/min | 2/2 | |
| Bear Form cooldown | 1 | 7.5 | 0.11/min | 0.32/min | 2/2 | |
| Remove Corruption cooldown | 2 | 5.5 | 0.22/min | 0.23/min | 2/2 | |
| Mark of the Wild | 2 | 0.5 | 0.22/min | 0.02/min | 1/2 | |
| Empowering Venom trinket | 2 | 5 | 0.22/min | 0.21/min | 1/2 | |
| Freightrunner's Flask | 0 | 5 | 0.00/min | 0.21/min | 1/2 | |
| Ursol's Vortex cooldown | 1 | 5 | 0.11/min | 0.21/min | 2/2 | |
| Cat Form cooldown | 0 | 4.5 | 0.00/min | 0.19/min | 2/2 | |
| Typhoon kick | 0 | 4.5 | 0.00/min | 0.19/min | 2/2 | |
| Soothe | 1 | 0 | 0.11/min | 0.00/min | 0/2 | |
| Harandar Celebration | 1 | 0 | 0.11/min | 0.00/min | 0/2 | |
| Survival Instincts | 1 | 1 | 0.11/min | 0.04/min | 1/2 | |
| Dash | 0 | 2.5 | 0.00/min | 0.11/min | 2/2 | |
| Vine Grip | 0 | 2 | 0.00/min | 0.08/min | 2/2 | |
| Travel Form | 0 | 1.5 | 0.00/min | 0.06/min | 2/2 |
Share of damage by ability
| Ability | You | Median | Compared |
|---|---|---|---|
| Thrash | 51% | 56% | |
| Moonfire | 26% | 17% | |
| Mangle | 5% | 7% | |
| Lunar Beam | 5% | 6% | |
| Spirit's Wrath | 2% | 3% | |
| Brambles | 3% | 0% | |
| Vicious Brambles | 1% | 2% | |
| Melee | 2% | 2% | |
| Fury of Elune | 2% | 2% | |
| Acidbrood Scourge | 2% | 0% | |
| Crawling Plague | 0% | 1% |
Potions & Healthstones
| Item | You | Median |
|---|---|---|
| Flask of the Blood Knights | 1 | 0 |
| Healthstone | 1 | 0.5 |
| Light's Potential | 0 | 2.5 |
| Concentrated Silvermoon Health Potion | 0 | 0.5 |
Buff uptime
| Buff | You | Median | Compared |
|---|---|---|---|
| Mark of the Wild | 48% | 100% | |
| Arcane Intellect | 97% | 100% | |
| Skyfury | 97% | 100% | |
| After the Wildfire | 100% | 100% | |
| Fury of Nature | 100% | 100% | |
| Bear Form | 74% | 97% | |
| Gift of an Ancient Guardian | 40% | 89% | |
| Ironfur | 40% | 89% | |
| Arcanoweave Insight | 31% | 75% | |
| Ursoc's Fury | 23% | 64% | |
| Dream Guide | 31% | 58% | |
| Lycara's Teachings | 23% | 49% | |
| Galactic Guardian | 19% | 43% | |
| Gore | 22% | 33% | |
| Answered Calling | 10% | 30% |
Damage taken by ability
| Ability | You | Median | Compared | Players hit |
|---|---|---|---|---|
| Toxic Breath | 304.0k | 204.6k | 100% | |
| Blood Sacrifice | 237.3k | 274.8k | 100% | |
| Unstable Totem | 4.6M | 5.2M | 100% | |
| Fetid Spit | 1.1M | 1.8M | 100% | |
| Dismember | 1.3M | 2.3M | 100% | |
| Ravenous Claws | 16.8M | 19.8M | 100% | |
| Duostrike | 3.5M | 7.6M | 100% |
Deaths
| Time | Killed by | Last seconds |
|---|---|---|
| 4:18 Ritual Chieftain |
Melee | Took 3.2M in 6s: Ravenous Claws 1.6M, Melee 1.3M, Unstable Totem 147.9k Healing received 1.5M ✓ used Barkskin ⏱ on cooldown: Survival Instincts 1:26 before, Frenzied Regeneration 0:25 before |
Comparison runs 2
Notes
- 3 of the 8 group comparison runs had a Holy Paladin. Turn on the automatic search to find more.
Report card how is this graded?
What to work on 26
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OutputHealing per second 109.7k, 35% below the median 169.9kThe cooldown and ability sections below usually explain most of the gap.
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CooldownsAvenging Wrath: 1 casts, others used it 14 times0.11 per minute vs 0.59 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsAura Mastery: 1 casts, others used it 5 times0.11 per minute vs 0.21 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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SurvivalDied at 3:28 during Ritual Chieftain to Septic SpatterTook 1.1M in the last 1s (Septic Spatter 831.0k, Blood Sacrifice 161.3k, Unstable Totem 97.2k) and got 19.0k healing.Was a defensive, Healthstone or potion available? Pre-emptive defensives on dangerous casts are the most reliable fix.
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SurvivalDied at 4:21 during Ritual Chieftain to Ravenous ClawsOne hit of 1.1M from Ravenous Claws: a one-shot.One-shots are mechanics to avoid or need a defensive used before the hit lands.
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ActivityActive 51% of the run vs 98% medianAbout 4:12 more time spent not casting or attacking.Keep casting while moving (instants, movement abilities) and start damage as soon as a pull starts.
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AbilitiesHoly Light cast much less: 0.7/min vs 1.9/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesFlash of Light cast much less: 4.1/min vs 8.5/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesShield of the Righteous cast much less: 1.2/min vs 6.9/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesJudgment cast much less: 1.5/min vs 4.7/minA core rotational ability used less often usually means lost damage or healing.
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Build9 abilities most players of your spec use, you never didWord of Glory (150×, 2/3 players), Sacred Weapon (25×, 2/3 players), Hammer of Wrath (25×, 2/3 players), Holy Bulwark (25×, 2/3 players), Divine Protection (12×, 2/3 players), Blessing of Sacrifice (4×, 2/3 players), Lay on Hands (3×, 2/3 players), Hammer of Justice (1×, 2/3 players)…Several missing abilities at once usually means a different talent build or hero talent tree. Compare your talents with the comparison players (WCL links below).
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CooldownsDivine Steed was ready for ~2:24 of combat without being usedAbout 2 more casts were possible. Ready for the whole of: Ritual Chieftain.Use it on the next pull rather than holding it. See the cooldown timeline below.
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Consumables1 combat potions used, median 2A potion with your big cooldowns on a boss or large pull is free damage or healing.
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SurvivalDied without using a Healthstone or healing potionHealthstones and healing potions are part of your defensive kit in M+.
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MechanicsRavenous Claws: 704.0k taken (median 0)0% of players with this spec took any damage from it.Look up what this mechanic does: usually it's dodgeable, soakable by fewer people, or needs a defensive.
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MechanicsSeptic Spatter: 831.0k taken (median 212.7k)100% of players with this spec took any damage from it.Look up what this mechanic does: usually it's dodgeable, soakable by fewer people, or needs a defensive.
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TalentsHero talents: you play Herald of the Sun, 2 of 3 others play LightsmithThe hero tree changes your rotation a lot. Try the popular one, or compare against players with the same tree.
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Talents11 talents most players of your spec take, you don'tFaith's Armor (2/3), Beacon of Faith (2/3), Unwavering Spirit (2/3), Tirion's Devotion (2/3), Saved by the Light (2/3), Glistening Radiance (2/3), Echoing Blessings (2/3), Call of the Righteous (2/3)See the talent section below. Some may be situational picks for this dungeon.
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RotationDuring Aura Mastery, top players cast more Word of Glory, Holy LightWord of Glory: you 0.0, top 2.3 per window; Holy Light: you 0.0, top 1.1 per window (first 20s after each Aura Mastery).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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RotationDuring Avenging Wrath, top players cast more Flash of Light, Shield of the Righteous, Word of GloryFlash of Light: you 0.0, top 4.0 per window; Shield of the Righteous: you 0.0, top 2.6 per window; Word of Glory: you 0.0, top 2.1 per window (first 20s after each Avenging Wrath).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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Rotation15% of combat with no cast for 2.5s+, top players 6%Longest: 6s moving at 4:20 (Ritual Chieftain), 5s moving at 3:31 (Ritual Chieftain), 4s moving at 4:07 (Ritual Chieftain). Most of it while moving.Plan movement: use instant casts or movement abilities, and pre-position before mechanics.
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DamageDamage per second 7.4k, other Holy Paladins 47.0kHealers add a lot of damage in M+. When the group is healthy, keep damage-over-time effects up and fill free global cooldowns with damage spells.
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Healing4 deaths in your group, median 1 in other Holy Paladins' runsNot always on the healer: see the death recaps in the group comparison for whether healing or a defensive was missing.Plan your healing cooldowns for the known dangerous casts so they're ready before the damage lands.
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GearMuch less Haste than other players of your spec (28% of your secondary stats vs 41%)Check a current stat priority for your spec and hero talents.
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GearMuch more Mastery than other players of your spec (40% of your secondary stats vs 21%)Check a current stat priority for your spec and hero talents.
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HealingYour group took 32% more damage than in the comparison runsThat explains higher HPS. Part of it may be avoidable: see damage taken in the group comparison.When the group takes less avoidable damage, you get more time to deal damage.
What went well 2
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MechanicsTook less avoidable damage than most (11.4M vs 51.1M)
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Rotation85.4 casts per minute, more than the top players (54.3)
Healer healing in context: how much damage your group took, your damage and deaths in the group
Mana over the run, against the top players of your spec
Rotation your casts vs the 3 best comparison players of your spec
Casting over the run
Casting pace per pull casts per minute in each pull, against the top players in the same pull
What comes next ?
| After | You cast | Top players cast |
|---|---|---|
| Reclamation 154 casts |
Reclamation 57%, Eternal Flame 17%, Holy Shock 9% | Reclamation 57%, Eternal Flame 11%, Holy Shock 8% |
| Holy Shock 63 casts |
Reclamation 100% | Reclamation 33%, Judgment 19%, Shield of the Righteous 12% |
| Eternal Flame 37 casts |
Holy Shock 53%, Flash of Light 15%, Judgment 9% | Holy Shock 58%, Judgment 13%, Holy Light 9% |
| Flash of Light 37 casts |
Flash of Light 31%, Holy Shock 28%, Eternal Flame 17% | Flash of Light 32%, Word of Glory 14%, Holy Shock 12% |
| Judgment 13 casts |
Shield of the Righteous 38%, Holy Shock 38%, Flash of Light 15% | Shield of the Righteous 46%, Holy Shock 29%, Word of Glory 11% |
During Aura Mastery casts in the first 20s, average per use · you used it 1×
| Ability | You | Top | Compared |
|---|---|---|---|
| Reclamation | 18.0 | 4.2 | |
| Flash of Light | 3.0 | 3.9 | |
| Holy Shock | 6.0 | 2.7 | |
| ! Word of Glory | 0.0 | 2.3 | |
| Shield of the Righteous | 1.0 | 1.5 | |
| ! Holy Light | 0.0 | 1.1 | |
| Judgment | 1.0 | 1.1 | |
| Eternal Flame | 5.0 | 0.8 |
During Avenging Wrath casts in the first 20s, average per use · you used it 1×
| Ability | You | Top | Compared |
|---|---|---|---|
| Reclamation | 4.0 | 4.7 | |
| ! Flash of Light | 0.0 | 4.0 | |
| ! Shield of the Righteous | 0.0 | 2.6 | |
| Holy Shock | 2.0 | 2.4 | |
| ! Word of Glory | 0.0 | 2.1 | |
| ! Holy Light | 0.0 | 1.9 | |
| ! Hammer of Wrath | 0.0 | 1.5 | |
| Eternal Flame | 0.0 | 0.7 |
How you open pulls
How top players open pulls
Holy Power
| Spender | Casts | Holy Power when cast (you) | Top | Compared |
|---|---|---|---|---|
| Shield of the Righteous | 8 | 4.6 | 4.1 |
Spec rules ?
| Rule | You | Top players | |
|---|---|---|---|
| – | Don't sit at full Holy Power | – | – |
Longest moments without a cast
🧍 standing still · 🏃 moving (from your position before and after the gap)
"Top players" = the 3 comparison players with the highest output. This shows what they do differently, not a class guide: some differences come from talents or the situation.
Cooldown timeline
A cooldown's length is estimated from the most active comparison player, so the unused time errs on the low side.
Overview
Talents 67% of your talents are ones most players of your spec take
Popular talents you don't have
Your less common picks
Hero talents are compared as a whole tree. Talent names from Raidbots' public talent data.
Gear & stats compared with 3 players of your spec
Secondary stats share of your crit/haste/mastery/versatility
Items
| Slot | Item | Item level | Enchant | Gems |
|---|---|---|---|---|
| Head | Warhelm of the Consecrated Flame | 334 | Enchant Helm - Empowered Hex of Leeching | |
| Neck | Graft of the Domanaar | 321 | – | 1 |
| Shoulders | Pauldrons of the Consecrated Flame | 321 | Enchant Shoulders - Silvermoon's Mending | |
| Chest | Bulwark of the Consecrated Flame | 321 | Enchant Chest - Mark of the Magister | |
| Waist | Autumn's Boon Belt | 321 | – | |
| Legs | Spellbreaker's Legguards | 331 | +41 Intellect & +4% Mana | |
| Feet | Entombed Cultist's Sabatons | 334 | Enchant Boots - Shaladrassil's Roots | |
| Wrists | Overseer's Vambraces | 321 | – | |
| Hands | Gauntlets of the Consecrated Flame | 334 | – | |
| Ring 1 | Sickening Signet of Atroxus | 321 | Enchant Ring - Zul'jin's Mastery | 1 |
| Ring 2 | Charged Sandstone Band | 321 | Enchant Ring - Zul'jin's Mastery | 1 |
| Trinket 1 | Lightspire Core | 321 | – | |
| Trinket 2 | Unstable Felheart Crystal | 321 | – | |
| Back | Bloodthorn Burnous | 318 | – | |
| Main hand | Magister's Mana Sword | 331 | Rite of the Hash'ey | |
| Off hand | Spellbreaker's Rebuke | 331 | – |
Ability usage casts per minute
| Ability | Your casts | Median casts | You | Median | Compared | Used by |
|---|---|---|---|---|---|---|
| Holy Shock | 63 | 199 | 7.06/min | 9.30/min | 3/3 | |
| Flash of Light | 37 | 198 | 4.14/min | 8.48/min | 3/3 | |
| Shield of the Righteous | 11 | 162 | 1.23/min | 6.88/min | 3/3 | |
| Word of Glory | 0 | 150 | 0.00/min | 6.43/min | 2/3 | |
| Judgment | 13 | 110 | 1.46/min | 4.67/min | 3/3 | |
| Eternal Flame | 37 | 0 | 4.14/min | 0.00/min | 1/3 | |
| Holy Light | 6 | 44 | 0.67/min | 1.87/min | 3/3 | |
| Holy Bulwark | 0 | 25 | 0.00/min | 1.07/min | 2/3 | |
| Sacred Weapon | 0 | 25 | 0.00/min | 1.06/min | 2/3 | |
| Hammer of Wrath | 0 | 25 | 0.00/min | 1.06/min | 2/3 | |
| Cleanse | 4 | 14 | 0.45/min | 0.66/min | 3/3 | |
| Avenging Wrath cooldown | 1 | 14 | 0.11/min | 0.59/min | 3/3 | |
| Beacon of Virtue | 5 | 0 | 0.56/min | 0.00/min | 1/3 | |
| Divine Protection | 0 | 12 | 0.00/min | 0.51/min | 2/3 | |
| Divine Steed cooldown | 4 | 11 | 0.45/min | 0.47/min | 3/3 | |
| Divine Toll | 4 | 0 | 0.45/min | 0.00/min | 1/3 | |
| Light's Blessing | 4 | 0 | 0.45/min | 0.00/min | 0/3 | |
| Unstable Felheart Crystal | 2 | 0 | 0.22/min | 0.00/min | 0/3 | |
| Blessing of Freedom | 2 | 5 | 0.22/min | 0.21/min | 2/3 | |
| Aura Mastery cooldown | 1 | 5 | 0.11/min | 0.21/min | 3/3 | |
| Blessing of Sacrifice | 0 | 4 | 0.00/min | 0.17/min | 2/3 | |
| Lay on Hands | 0 | 3 | 0.00/min | 0.13/min | 2/3 | |
| Vine Grip | 0 | 1 | 0.00/min | 0.05/min | 3/3 | |
| Hammer of Justice | 0 | 1 | 0.00/min | 0.04/min | 2/3 |
Share of healing by ability
| Ability | You | Median | Compared |
|---|---|---|---|
| Holy Shock | 23% | 6% | |
| Eternal Flame | 20% | 0% | |
| Beacon of Light | 20% | 13% | |
| Flash of Light | 16% | 17% | |
| Word of Glory | 0% | 16% | |
| Holy Bulwark | 0% | 12% | |
| Holy Light | 4% | 5% | |
| Unstable Felheart Crystal | 3% | 0% | |
| Judgment | 1% | 3% | |
| Beacon of the Savior | 3% | 3% | |
| Glistening Radiance | 0% | 3% | |
| Hammer and Anvil | 0% | 3% | |
| Divine Guidance | 0% | 2% | |
| Brought to Light | 2% | 2% | |
| Selfless Healer | 1% | 2% |
Potions & Healthstones
| Item | You | Median |
|---|---|---|
| Light's Potential | 1 | 0 |
Buff uptime
Damage taken by ability
| Ability | You | Median | Compared | Players hit |
|---|---|---|---|---|
| ! Ravenous Claws | 704.0k | 0 | 0% | |
| ! Septic Spatter | 831.0k | 212.7k | 100% | |
| Unstable Felheart Crystal | 40.6k | 0 | 0% | |
| Unstable Totem | 6.6M | 6.8M | 100% | |
| Blood Sacrifice | 949.8k | 1.2M | 100% | |
| Paralyzing Shots | 1.2M | 2.5M | 100% | |
| Fetid Spit | 1.0M | 2.8M | 100% |
Deaths
| Time | Killed by | Last seconds |
|---|---|---|
| 3:28 Ritual Chieftain |
Septic Spatter | Took 1.1M in 1s: Septic Spatter 831.0k, Blood Sacrifice 161.3k, Unstable Totem 97.2k Healing received 19.0k |
| 4:21 Ritual Chieftain |
Ravenous Claws | One-shot: 1.1M |
Comparison runs 3
Report card how is this graded?
What to work on 21
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OutputDamage per second 228.6k, 38% below the median 366.7kThe cooldown and ability sections below usually explain most of the gap.
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CooldownsAscendance: 2 casts, others used it 10 times0.22 per minute vs 0.44 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsEmpowering Venom: 2 casts, others used it 9 times0.22 per minute vs 0.40 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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SurvivalDied at 4:28 during Ritual Chieftain to Piercing HissTook 1.8M in the last 30s (Piercing Hiss 731.3k, Unstable Totem 706.3k, Fetid Spit 194.2k) and got 640.5k healing. Already used Astral Shift (0:40 before).Was a defensive, Healthstone or potion available? Pre-emptive defensives on dangerous casts are the most reliable fix.
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ActivityActive 48% of the run vs 85% medianAbout 3:17 more time spent not casting or attacking.Keep casting while moving (instants, movement abilities) and start damage as soon as a pull starts.
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AbilitiesVoltaic Blaze cast much less: 2.5/min vs 4.7/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesAncestral Swiftness cast much less: 0.7/min vs 1.6/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesLava Burst cast much less: 3.9/min vs 8.6/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesLightning Bolt cast much less: 1.2/min vs 6.0/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesElemental Blast cast much less: 0.4/min vs 2.5/minA core rotational ability used less often usually means lost damage or healing.
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Build6 abilities most players of your spec use, you never didSpiritwalker's Grace (6.5×, 8/8 players), Earth Elemental (2.5×, 8/8 players), Wind Rush Totem (2.5×, 7/8 players), Poison Cleansing Totem (1.5×, 7/8 players), Vine Grip (1×, 8/8 players), Heroism (1×, 6/8 players)Several missing abilities at once usually means a different talent build or hero talent tree. Compare your talents with the comparison players (WCL links below).
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SurvivalDied without using a Healthstone or healing potionHealthstones and healing potions are part of your defensive kit in M+.
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MechanicsPiercing Hiss: 731.3k taken (median 0)25% of players with this spec took any damage from it.This is an enemy cast that can be interrupted: more kicks on it means less damage for everyone.
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Utility7 interrupts vs 35.5 medianAgree a kick order for the casts that matter. Your kick is part of your DPS in M+.
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Gear4 gems socketed, comparison players 5Add sockets/gems where you can (jewelry first).
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Talents3 talents most players of your spec take, you don'tWind Rush Totem (8/8), Thunderous Paws (7/8), Jet Stream (7/8)See the talent section below. Some may be situational picks for this dungeon.
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RotationDuring Ascendance, top players cast more Lightning Bolt, Elemental BlastLightning Bolt: you 0.0, top 1.8 per window; Elemental Blast: you 0.0, top 1.3 per window (first 20s after each Ascendance).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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RotationDuring Empowering Venom, top players cast more Lightning Bolt, Elemental BlastLightning Bolt: you 0.0, top 1.8 per window; Elemental Blast: you 0.0, top 1.3 per window (first 20s after each Empowering Venom).Line these up inside the cooldown: that's where most of the damage difference usually comes from.
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RotationFirst cast 6.8s into a pull, top players 3.3sStart casting as the tank pulls (pre-cast or an instant), every second at the start of a pull is AoE time.
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Rotation11% of combat standing still without casting, top players 7%Longest: 11s moving at 4:17 (Ritual Chieftain), 7s moving at 0:15 (Ritual Chieftain), 7s moving at 2:44 (Ritual Chieftain)Standing still and not casting is the easiest time to win back: always have a filler or the next cast queued.
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RotationLowest casting pace in pull 3pull 3 (Ritual Chieftain): 11 vs 34 casts/minSee the per-pull chart: check what happened there (movement, mechanics, a death, waiting for the tank).
What went well 4
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ConsumablesUsed 14 combat potions (median 4)
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MechanicsTook less avoidable damage than most (12.2M vs 48.5M)
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TalentsSame hero talents as most players of your spec (Farseer)
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Spec ruleDon't sit at full Maelstrom: 100% of the time
Rotation your casts vs the 5 best comparison players of your spec
Casting over the run
Casting pace per pull casts per minute in each pull, against the top players in the same pull
What comes next ?
| After | You cast | Top players cast |
|---|---|---|
| Chain Lightning 40 casts |
Chain Lightning 35%, Voltaic Blaze 25%, Lava Burst 15% | Chain Lightning 36%, Earthquake 21%, Voltaic Blaze 20% |
| Lava Burst 35 casts |
Earthquake 49%, Chain Lightning 14%, Lightning Bolt 14% | Earthquake 25%, Elemental Blast 24%, Lightning Bolt 23% |
| Earthquake 34 casts |
Chain Lightning 35%, Earthquake 18%, Voltaic Blaze 18% | Chain Lightning 35%, Earthquake 25%, Voltaic Blaze 15% |
| Voltaic Blaze 22 casts |
Lava Burst 57%, Earthquake 14%, Stormkeeper 10% | Lava Burst 61%, Earthquake 7%, Ancestral Swiftness 6% |
During Ascendance casts in the first 20s, average per use · you used it 2×
| Ability | You | Top | Compared |
|---|---|---|---|
| Earthquake | 7.0 | 5.0 | |
| Lava Burst | 3.5 | 3.6 | |
| Chain Lightning | 5.0 | 3.1 | |
| ! Lightning Bolt | 0.0 | 1.8 | |
| Voltaic Blaze | 2.0 | 1.5 | |
| ! Elemental Blast | 0.0 | 1.3 | |
| Wind Shear | 1.0 | 0.4 | |
| Capacitor Totem | 1.0 | 0.1 |
During Empowering Venom casts in the first 20s, average per use · you used it 2×
| Ability | You | Top | Compared |
|---|---|---|---|
| Earthquake | 7.0 | 5.1 | |
| Lava Burst | 3.5 | 3.6 | |
| Chain Lightning | 5.0 | 3.1 | |
| ! Lightning Bolt | 0.0 | 1.8 | |
| Voltaic Blaze | 1.5 | 1.5 | |
| ! Elemental Blast | 0.0 | 1.3 | |
| Ascendance | 1.0 | 0.6 | |
| Wind Shear | 1.0 | 0.4 |
How you open pulls
How top players open pulls
Maelstrom
| Spender | Casts | Maelstrom when cast (you) | Top | Compared |
|---|---|---|---|---|
| Earthquake | 25 | 105.2 | 110.4 |
Spec rules ?
| Rule | You | Top players | |
|---|---|---|---|
| ✓ | Don't sit at full Maelstrom | 100% | 97% |
Longest moments without a cast
🧍 standing still · 🏃 moving (from your position before and after the gap)
"Top players" = the 5 comparison players with the highest output. This shows what they do differently, not a class guide: some differences come from talents or the situation.
Cooldown timeline
A cooldown's length is estimated from the most active comparison player, so the unused time errs on the low side.
Overview
Talents 97% of your talents are ones most players of your spec take
Popular talents you don't have
Your less common picks
Hero talents are compared as a whole tree. Talent names from Raidbots' public talent data.
Gear & stats compared with 8 players of your spec
Secondary stats share of your crit/haste/mastery/versatility
Items
| Slot | Item | Item level | Enchant | Gems |
|---|---|---|---|---|
| Head | Serpent Crown of the Ophidian Oracle | 334 | Enchant Helm - Empowered Rune of Avoidance | |
| Neck | Aqirbane Reliquary | 334 | – | 2 |
| Shoulders | Jangling Felpaulets | 334 | Enchant Shoulders - Amirdrassil's Grace | |
| Chest | Fanged Raiment of the Ophidian Oracle | 334 | Enchant Chest - Mark of the Worldsoul | |
| Waist | Farstrider's Trophy Belt | 331 | – | |
| Legs | Leggings of the Ophidian Oracle | 321 | +41 Intellect & +115 Stamina | |
| Feet | Farstrider's Razor Talons | 331 | Enchant Boots - Lynx's Dexterity | |
| Wrists | Farstrider's Plated Bracers | 331 | – | |
| Hands | Hexing Grips of the Ophidian Oracle | 321 | Ancient Hash'ey Battle Art: Eye of the Lynx | |
| Ring 1 | Masterwork Sin'dorei Band | 331 | Enchant Ring - Eyes of the Eagle | 1 |
| Ring 2 | Band of the Swarmcaller | 334 | Enchant Ring - Eyes of the Eagle | 1 |
| Trinket 1 | Twisted Horror's Tendril | 334 | – | |
| Trinket 2 | Vile Vial of Volatile Venom | 321 | – | |
| Back | Speakeasy Shroud | 321 | – | |
| Main hand | Jan'thrazet, the Soul Fang | 340 | Enchant Weapon - Berserker's Rage | |
| Off hand | Spellbreaker's Rebuke | 331 | – | |
| Ranged | Tabard of the Lightbringer | 14 ↓ | – |
Ability usage casts per minute
| Ability | Your casts | Median casts | You | Median | Compared | Used by |
|---|---|---|---|---|---|---|
| Lava Burst | 35 | 186.5 | 3.92/min | 8.65/min | 8/8 | |
| Chain Lightning | 40 | 161 | 4.48/min | 7.13/min | 8/8 | |
| Earthquake kick | 34 | 141 | 3.81/min | 6.28/min | 8/8 | |
| Lightning Bolt | 11 | 135.5 | 1.23/min | 6.04/min | 8/8 | |
| Voltaic Blaze trinket | 22 | 107 | 2.46/min | 4.72/min | 8/8 | |
| Elemental Blast | 4 | 57.5 | 0.45/min | 2.52/min | 8/8 | |
| Ancestral Swiftness | 6 | 34.5 | 0.67/min | 1.55/min | 8/8 | |
| Stormkeeper | 3 | 25 | 0.34/min | 1.11/min | 8/8 | |
| Wind Shear kick | 4 | 19.5 | 0.45/min | 0.83/min | 8/8 | |
| Ghost Wolf | 6 | 19.5 | 0.67/min | 0.82/min | 8/8 | |
| Skyfury | 4 | 1.5 | 0.45/min | 0.07/min | 6/8 | |
| Ascendance cooldown | 2 | 10 | 0.22/min | 0.44/min | 8/8 | |
| Empowering Venom cooldown trinket | 2 | 9 | 0.22/min | 0.40/min | 6/8 | |
| Capacitor Totem kick | 3 | 4 | 0.34/min | 0.18/min | 8/8 | |
| Earth Shield | 3 | 0 | 0.34/min | 0.00/min | 1/8 | |
| Astral Shift | 2 | 7 | 0.22/min | 0.31/min | 8/8 | |
| Spiritwalker's Grace cooldown | 0 | 6.5 | 0.00/min | 0.29/min | 8/8 | |
| Thunderstorm kick | 2 | 0 | 0.22/min | 0.00/min | 2/8 | |
| Lightning Shield | 2 | 0 | 0.22/min | 0.00/min | 1/8 | |
| Healing Surge | 2 | 0 | 0.22/min | 0.00/min | 2/8 | |
| Gust of Wind | 1 | 1 | 0.11/min | 0.04/min | 4/8 | |
| Ethereal Augmentation | 1 | 0 | 0.11/min | 0.00/min | 1/8 | |
| Wind Rush Totem | 0 | 2.5 | 0.00/min | 0.11/min | 7/8 | |
| Earth Elemental | 0 | 2.5 | 0.00/min | 0.11/min | 8/8 | |
| Poison Cleansing Totem | 0 | 1.5 | 0.00/min | 0.07/min | 7/8 | |
| Vine Grip | 0 | 1 | 0.00/min | 0.05/min | 8/8 | |
| Heroism | 0 | 1 | 0.00/min | 0.04/min | 6/8 |
Share of damage by ability
| Ability | You | Median | Compared |
|---|---|---|---|
| Earthquake | 39% | 31% | |
| Call of the Ancestors | 18% | 20% | |
| Lava Burst | 13% | 14% | |
| Chain Lightning | 9% | 9% | |
| Voltaic Blaze | 6% | 6% | |
| Primal Storm Elemental | 4% | 5% | |
| Elemental Blast | 2% | 5% | |
| Flame Shock | 4% | 4% | |
| Primal Fire Elemental | 2% | 2% | |
| Lightning Bolt | 1% | 2% |
Potions & Healthstones
| Item | You | Median |
|---|---|---|
| Everlasting Noggenfogger Elixir | 14 | 0 |
| Light's Potential | 0 | 4 |
| Healthstone | 0 | 1 |
| Concentrated Silvermoon Health Potion | 0 | 1 |
Buff uptime
Damage taken by ability
| Ability | You | Median | Compared | Players hit |
|---|---|---|---|---|
| ! Piercing Hiss | 731.3k | 0 | 25% | |
| Paralyzing Shots | 2.0M | 1.6M | 100% | |
| Fetid Spit | 2.3M | 2.3M | 100% | |
| Blood Sacrifice | 962.5k | 1.7M | 100% | |
| Unstable Totem | 6.2M | 7.3M | 100% |
Deaths
| Time | Killed by | Last seconds |
|---|---|---|
| 4:28 Ritual Chieftain |
Piercing Hiss | Took 1.8M in 30s: Piercing Hiss 731.3k, Unstable Totem 706.3k, Fetid Spit 194.2k Healing received 640.5k ⏱ on cooldown: Astral Shift 0:40 before |
Comparison runs 8
| Run | Key | Time | Result | Player | DPS | |
|---|---|---|---|---|---|---|
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:51 | ✓ Timed +2 | 모르반 | 358.9k | WCL ↗ |
| Altar of Fangs 2026-10-07m+s2 |
+16 | 22:08 | ✓ Timed +2 | Gistwiki | 384.9k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 22:24 | ✓ Timed +2 | 瑶颜 | 306.5k | WCL ↗ |
| Altar of Fangs The Venomous Abyss |
+16 | 23:20 | ✓ Timed +2 | Somaxshaman | 320.3k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:32 | ✓ Timed +2 | 煌尚 | 363.3k | WCL ↗ |
| Altar of Fangs 大秘境 |
+16 | 23:39 | ✓ Timed +2 | 六月欣 | 370.1k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:43 | ✓ Timed +2 | Tjsalce | 396.1k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:03 | ✓ Timed +2 | Surfonsh | 411.6k | WCL ↗ |
Notes
- 7 of the 8 group comparison runs had a Demonology Warlock. Turn on the automatic search to find more.
Report card how is this graded?
What to work on 21
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OutputDamage per second 185.8k, 52% below the median 383.6kThe cooldown and ability sections below usually explain most of the gap.
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CooldownsGrimoire: Imp Lord: 2 casts, others used it 11 times0.22 per minute vs 0.46 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsBurning Rush: 1 casts, others used it 13 times0.11 per minute vs 0.59 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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CooldownsSoulburn: 1 casts, others used it 8 times0.11 per minute vs 0.34 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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SurvivalDied at 4:22 during Ritual Chieftain to Ravenous ClawsTook 1.6M in the last 9s (Ravenous Claws 669.2k, Unstable Totem 476.9k, Melee 224.5k) and got 394.1k healing. Used Dark Pact just before; already used Unending Resolve (0:46 before).Was a defensive, Healthstone or potion available? Pre-emptive defensives on dangerous casts are the most reliable fix.
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ActivityActive 58% of the run vs 88% medianAbout 2:40 more time spent not casting or attacking.Keep casting while moving (instants, movement abilities) and start damage as soon as a pull starts.
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AbilitiesDemonbolt cast much less: 3.2/min vs 8.7/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesHand of Gul'dan cast much less: 4.6/min vs 10.9/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesCall Dreadstalkers cast much less: 1.1/min vs 2.6/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesShadow Bolt cast much less: 4.5/min vs 7.9/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesRuination cast much less: 0.6/min vs 1.3/minA core rotational ability used less often usually means lost damage or healing.
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AbilitiesImplosion cast much less: 1.2/min vs 2.9/minA core rotational ability used less often usually means lost damage or healing.
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Build6 abilities most players of your spec use, you never didDemonic Gateway (4×, 6/7 players), Demonic Circle (3×, 7/7 players), Demonic Circle: Teleport (3×, 6/7 players), Singe Magic (2×, 5/7 players), Vine Grip (1×, 6/7 players), Fel Domination (1×, 5/7 players)Several missing abilities at once usually means a different talent build or hero talent tree. Compare your talents with the comparison players (WCL links below).
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Consumables2 combat potions used, median 4A potion with your big cooldowns on a boss or large pull is free damage or healing.
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MechanicsRavenous Claws: 669.2k taken (median 0)29% of players with this spec took any damage from it.Look up what this mechanic does: usually it's dodgeable, soakable by fewer people, or needs a defensive.
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MechanicsToxic Breath: 220.2k taken (median 0)29% of players with this spec took any damage from it.Look up what this mechanic does: usually it's dodgeable, soakable by fewer people, or needs a defensive.
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Utility5 interrupts vs 15 medianAgree a kick order for the casts that matter. Your kick is part of your DPS in M+.
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Rotation40.4 casts per minute in combat, top players 49.6About 38 fewer casts over the run.Fewer casts usually means time not casting: movement without instants, late starts, or waiting on cooldowns.
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Rotation10% of combat standing still without casting, top players 6%Longest: 10s moving at 2:45 (Ritual Chieftain), 9s moving at 1:27 (Ritual Chieftain), 8s moving at 4:05 (Ritual Chieftain)Standing still and not casting is the easiest time to win back: always have a filler or the next cast queued.
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RotationLowest casting pace in pull 3pull 3 (Ritual Chieftain): 13 vs 45 casts/minSee the per-pull chart: check what happened there (movement, mechanics, a death, waiting for the tank).
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Talents2 talents most players of your spec take, you don'tBlight of Tongues (6/7), Improved Mortal Coil (5/7)See the talent section below. Some may be situational picks for this dungeon.
What went well 4
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✓
MechanicsTook less avoidable damage than most (12.3M vs 61.4M)
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✓
TalentsSame hero talents as most players of your spec (Diabolist)
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Spec ruleHand of Gul'dan with 3+ Soul Shards: 100% of the time
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Spec ruleSummon Demonic Tyrant shortly after Call Dreadstalkers: 100% of the time
Rotation your casts vs the 5 best comparison players of your spec
Casting over the run
Casting pace per pull casts per minute in each pull, against the top players in the same pull
What comes next ?
| After | You cast | Top players cast |
|---|---|---|
| Hand of Gul'dan 41 casts |
Shadow Bolt 35%, Demonbolt 20%, Implosion 15% | Demonbolt 37%, Shadow Bolt 24%, Implosion 9% |
| Shadow Bolt 40 casts |
Shadow Bolt 30%, Hand of Gul'dan 25%, Demonbolt 25% | Shadow Bolt 31%, Hand of Gul'dan 26%, Demonbolt 13% |
| Demonbolt 29 casts |
Hand of Gul'dan 62%, Demonbolt 10%, Call Dreadstalkers 10% | Hand of Gul'dan 57%, Demonbolt 10%, Call Dreadstalkers 8% |
How you open pulls
How top players open pulls
Soul Shards
| Spender | Casts | Soul Shards when cast (you) | Top | Compared |
|---|---|---|---|---|
| Hand of Gul'dan | 41 | 3.9 | 3.7 |
Spec rules ?
| Rule | You | Top players | |
|---|---|---|---|
| ✓ | Hand of Gul'dan with 3+ Soul Shards Each shard spent on Hand of Gul'dan summons a Wild Imp, so casting it with fewer shards means fewer imps. |
100% | 100% |
| ✓ | Summon Demonic Tyrant shortly after Call Dreadstalkers Tyrant empowers the demons you have out, so Dreadstalkers should be up when it's cast. |
100% | 95% |
Longest moments without a cast
🧍 standing still · 🏃 moving (from your position before and after the gap)
"Top players" = the 5 comparison players with the highest output. This shows what they do differently, not a class guide: some differences come from talents or the situation.
Cooldown timeline
A cooldown's length is estimated from the most active comparison player, so the unused time errs on the low side.
Overview
Talents 97% of your talents are ones most players of your spec take
Popular talents you don't have
Your less common picks
Hero talents are compared as a whole tree. Talent names from Raidbots' public talent data.
Gear & stats compared with 7 players of your spec
Secondary stats share of your crit/haste/mastery/versatility
Items
| Slot | Item | Item level | Enchant | Gems |
|---|---|---|---|---|
| Head | Venomkeeper's Horrific Cowl | 321 | Enchant Helm - Empowered Rune of Avoidance | |
| Neck | Aqirbane Reliquary | 321 | – | 2 |
| Shoulders | Spires of the Damned Necrolyte | 321 | Enchant Shoulders - Amirdrassil's Grace | |
| Chest | Damned Necrolyte's Rattling Robes | 321 | Enchant Chest - Mark of the Worldsoul | |
| Waist | Martyr's Waistwrap | 331 | – | |
| Legs | Damned Necrolyte's Leg Bindings | 334 | +41 Intellect & +115 Stamina | |
| Feet | Aetherlume Softsteppers | 331 | Enchant Boots - Lynx's Dexterity | |
| Wrists | Martyr's Bindings | 331 | – | |
| Hands | Damned Necrolyte's Charred Grasps | 334 | – | |
| Ring 1 | Charged Sandstone Band | 321 | Enchant Ring - Eyes of the Eagle | 1 |
| Ring 2 | Masterwork Sin'dorei Band | 331 | Enchant Ring - Eyes of the Eagle | 1 |
| Trinket 1 | Gebbo's Bottomless Bag | 334 | – | |
| Trinket 2 | Twisted Horror's Tendril | 321 | – | |
| Back | Fireproof Drape | 334 | – | |
| Main hand | Aln'hara Cane | 331 | Enchant Weapon - Jan'alai's Precision |
Ability usage casts per minute
| Ability | Your casts | Median casts | You | Median | Compared | Used by |
|---|---|---|---|---|---|---|
| Hand of Gul'dan | 41 | 259 | 4.59/min | 10.92/min | 7/7 | |
| Demonbolt | 29 | 192 | 3.25/min | 8.67/min | 7/7 | |
| Shadow Bolt | 40 | 185 | 4.48/min | 7.94/min | 7/7 | |
| Implosion | 11 | 65 | 1.23/min | 2.94/min | 7/7 | |
| Call Dreadstalkers | 10 | 60 | 1.12/min | 2.61/min | 7/7 | |
| Ruination | 5 | 29 | 0.56/min | 1.31/min | 7/7 | |
| Summon Demonic Tyrant | 3 | 19 | 0.34/min | 0.86/min | 7/7 | |
| Spell Lock kick | 0 | 15 | 0.00/min | 0.67/min | 5/7 | |
| Burning Rush cooldown | 1 | 13 | 0.11/min | 0.59/min | 7/7 | |
| Dark Pact | 5 | 11 | 0.56/min | 0.47/min | 7/7 | |
| Grimoire: Imp Lord cooldown | 2 | 11 | 0.22/min | 0.46/min | 7/7 | |
| Soulburn cooldown | 1 | 8 | 0.11/min | 0.34/min | 7/7 | |
| Shadowfury kick | 3 | 4 | 0.34/min | 0.17/min | 6/7 | |
| Summon Felhunter | 2 | 2 | 0.22/min | 0.08/min | 7/7 | |
| Demonic Gateway cooldown | 0 | 4 | 0.00/min | 0.17/min | 6/7 | |
| Demonic Circle | 0 | 3 | 0.00/min | 0.13/min | 7/7 | |
| Unending Resolve | 1 | 3 | 0.11/min | 0.13/min | 7/7 | |
| Demonic Circle: Teleport | 0 | 3 | 0.00/min | 0.13/min | 6/7 | |
| Soulstone | 1 | 0 | 0.11/min | 0.00/min | 3/7 | |
| Mortal Coil | 1 | 2 | 0.11/min | 0.09/min | 4/7 | |
| Create Soulwell | 1 | 0 | 0.11/min | 0.00/min | 3/7 | |
| Singe Magic | 0 | 2 | 0.00/min | 0.08/min | 5/7 | |
| Vine Grip | 0 | 1 | 0.00/min | 0.04/min | 6/7 | |
| Curse of Tongues | 0 | 1 | 0.00/min | 0.04/min | 4/7 | |
| Fel Domination | 0 | 1 | 0.00/min | 0.04/min | 5/7 | |
| Create Healthstone | 0 | 1 | 0.00/min | 0.04/min | 4/7 |
Share of damage by ability
| Ability | You | Median | Compared |
|---|---|---|---|
| Dominion of Argus | 30% | 19% | |
| Diabolic Ritual | 17% | 13% | |
| Summon Demonic Tyrant | 0% | 16% | |
| Wild Imp (Inner Demons/To Hell and Back) | 11% | 8% | |
| Hand of Gul'dan | 10% | 8% | |
| Isolated Implosion | 9% | 8% | |
| Call Dreadstalkers | 4% | 9% | |
| Implosion | 5% | 3% | |
| Wild Imp (Hand of Gul'dan) | 4% | 4% | |
| Summon Charhound | 1% | 4% | |
| Grimoire: Imp Lord | 2% | 2% | |
| Shadow Bolt | 2% | 2% | |
| Demonbolt | 2% | 2% | |
| Void Eruption | 1% | 0% | |
| Haathun | 1% | 0% |
Potions & Healthstones
| Item | You | Median |
|---|---|---|
| Demonic Healthstone | 1 | 5 |
| Flask of the Shattered Sun | 1 | 0 |
| Light's Potential | 1 | 2 |
Buff uptime
Damage taken by ability
| Ability | You | Median | Compared | Players hit |
|---|---|---|---|---|
| ! Ravenous Claws | 669.2k | 0 | 29% | |
| ! Toxic Breath | 220.2k | 0 | 29% | |
| Paralyzing Shots | 1.5M | 1.6M | 100% | |
| Seriously Sharp Seashell | 39.7k | 217.3k | 57% | |
| Fetid Spit | 1.5M | 2.1M | 100% | |
| Blood Sacrifice | 1.4M | 2.2M | 100% | |
| Fel Armor | 275.2k | 1.2M | 100% | |
| Burning Rush | 67.9k | 1.6M | 100% | |
| Unstable Totem | 6.7M | 8.3M | 100% |
Deaths
| Time | Killed by | Last seconds |
|---|---|---|
| 4:22 Ritual Chieftain |
Ravenous Claws | Took 1.6M in 9s: Ravenous Claws 669.2k, Unstable Totem 476.9k, Melee 224.5k Healing received 394.1k ✓ used Dark Pact ⏱ on cooldown: Unending Resolve 0:46 before |
Comparison runs 7
| Run | Key | Time | Result | Player | DPS | |
|---|---|---|---|---|---|---|
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:51 | ✓ Timed +2 | 악흑조아 | 429.1k | WCL ↗ |
| Altar of Fangs 2026-10-07m+s2 |
+16 | 22:08 | ✓ Timed +2 | Øffworld | 383.6k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 22:24 | ✓ Timed +2 | 云隐月 | 487.2k | WCL ↗ |
| Altar of Fangs The Venomous Abyss |
+16 | 23:20 | ✓ Timed +2 | Myrt | 386.3k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:32 | ✓ Timed +2 | 特别难 | 364.2k | WCL ↗ |
| Altar of Fangs 大秘境 |
+16 | 23:39 | ✓ Timed +2 | 庄达菲 | 359.7k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:43 | ✓ Timed +2 | Notjedi | 374.1k | WCL ↗ |
Report card how is this graded?
What to work on 19
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✕
OutputDamage per second 198.6k, 41% below the median 338.8kThe cooldown and ability sections below usually explain most of the gap.
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✕
CooldownsArcane Surge: 2 casts, others used it 13 times0.22 per minute vs 0.55 median.Use it on cooldown, or line it up with the next big pull instead of saving it for bosses only.
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✕
SurvivalDied at 4:19 during Ritual Chieftain to Ravenous ClawsTook 1.4M in the last 6s (Ravenous Claws 816.2k, Melee 325.9k, Unstable Totem 264.5k) and got 489.7k healing. Already used Ice Cold (1:47 before); probably still available: Prismatic Barrier.A defensive was likely ready. Press it before the dangerous cast lands, not after the health bar drops.
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!
ActivityActive 40% of the run vs 86% medianAbout 4:04 more time spent not casting or attacking.Keep casting while moving (instants, movement abilities) and start damage as soon as a pull starts.
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!
AbilitiesPrismatic Barrier cast much less: 0.4/min vs 1.5/minA core rotational ability used less often usually means lost damage or healing.
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!
AbilitiesPrismatic Bolt cast much less: 2.1/min vs 3.9/minA core rotational ability used less often usually means lost damage or healing.
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!
AbilitiesArcane Missiles cast much less: 5.4/min vs 12.2/minA core rotational ability used less often usually means lost damage or healing.
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!
AbilitiesArcane Barrage cast much less: 5.3/min vs 11.2/minA core rotational ability used less often usually means lost damage or healing.
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!
Build8 abilities most players of your spec use, you never didFreightrunner's Flask (13×, 8/8 players), Alter Time (7.5×, 7/8 players), Arcane Explosion (7×, 6/8 players), Mirror Image (7×, 8/8 players), Supernova (3×, 7/8 players), Greater Invisibility (1×, 5/8 players), Disturb Bones (1×, 5/8 players), Vine Grip (1×, 8/8 players)Several missing abilities at once usually means a different talent build or hero talent tree. Compare your talents with the comparison players (WCL links below).
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!
Consumables0 combat potions used, median 4A potion with your big cooldowns on a boss or large pull is free damage or healing.
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!
SurvivalDied without using a Healthstone or healing potionHealthstones and healing potions are part of your defensive kit in M+.
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!
MechanicsRavenous Claws: 734.6k taken (median 0)0% of players with this spec took any damage from it.Look up what this mechanic does: usually it's dodgeable, soakable by fewer people, or needs a defensive.
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!
Utility4 interrupts vs 14.5 medianAgree a kick order for the casts that matter. Your kick is part of your DPS in M+.
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!
Gear3 gems socketed, comparison players 4Add sockets/gems where you can (jewelry first).
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!
RotationFirst cast 6.6s into a pull, top players 2.1sStart casting as the tank pulls (pre-cast or an instant), every second at the start of a pull is AoE time.
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!
Rotation20% of combat standing still without casting, top players 15%Longest: 10s moving at 4:05 (Ritual Chieftain), 10s moving at 4:18 (Ritual Chieftain), 8s moving at 2:44 (Ritual Chieftain)Standing still and not casting is the easiest time to win back: always have a filler or the next cast queued.
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!
RotationLowest casting pace in pull 3pull 3 (Ritual Chieftain): 8 vs 52 casts/minSee the per-pull chart: check what happened there (movement, mechanics, a death, waiting for the tank).
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i
GearMuch less Versatility than other players of your spec (3% of your secondary stats vs 21%)Check a current stat priority for your spec and hero talents.
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i
Talents2 talents most players of your spec take, you don'tImproved Conjuration (8/8), Time Walk (7/8)See the talent section below. Some may be situational picks for this dungeon.
What went well 2
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✓
MechanicsTook less avoidable damage than most (10.4M vs 44.8M)
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✓
TalentsSame hero talents as most players of your spec (Sunfury)
Rotation your casts vs the 5 best comparison players of your spec
Casting over the run
Casting pace per pull casts per minute in each pull, against the top players in the same pull
What comes next ?
| After | You cast | Top players cast |
|---|---|---|
| Arcane Missiles 48 casts |
Arcane Barrage 35%, Prismatic Bolt 21%, Arcane Missiles 17% | Arcane Barrage 31%, Arcane Missiles 24%, Prismatic Bolt 22% |
| Arcane Barrage 47 casts |
Arcane Missiles 63%, Arcane Barrage 13%, Arcane Blast 9% | Arcane Missiles 56%, Arcane Barrage 17%, Touch of the Magi 10% |
| Arcane Blast 24 casts |
Arcane Blast 48%, Arcane Barrage 17%, Arcane Missiles 13% | Arcane Blast 63%, Arcane Barrage 20%, Arcane Missiles 5% |
| Prismatic Bolt 19 casts |
Arcane Barrage 72%, Arcane Missiles 17%, Prismatic Barrier 6% | Arcane Barrage 86%, Arcane Missiles 11%, Alter Time 1% |
During Arcane Surge casts in the first 20s, average per use · you used it 2×
| Ability | You | Top | Compared |
|---|---|---|---|
| Arcane Barrage | 6.0 | 6.4 | |
| Arcane Missiles | 5.5 | 5.7 | |
| Prismatic Bolt | 2.0 | 1.6 | |
| Touch of the Magi | 1.0 | 1.0 | |
| Arcane Blast | 1.0 | 0.6 | |
| Freightrunner's Flask | 0.0 | 0.6 | |
| Prismatic Barrier | 0.5 | 0.3 | |
| Counterspell | 1.0 | 0.3 |
How you open pulls
How top players open pulls
Longest moments without a cast
🧍 standing still · 🏃 moving (from your position before and after the gap)
"Top players" = the 5 comparison players with the highest output. This shows what they do differently, not a class guide: some differences come from talents or the situation.
Cooldown timeline
A cooldown's length is estimated from the most active comparison player, so the unused time errs on the low side.
Overview
Talents 96% of your talents are ones most players of your spec take
Popular talents you don't have
Your less common picks
Hero talents are compared as a whole tree. Talent names from Raidbots' public talent data.
Gear & stats compared with 8 players of your spec
Secondary stats share of your crit/haste/mastery/versatility
Items
| Slot | Item | Item level | Enchant | Gems |
|---|---|---|---|---|
| Head | Crown of the Primal Leywarden | 334 | Enchant Helm - Empowered Blessing of Speed | |
| Neck | Strand of Warding Fangs | 321 | – | 1 |
| Shoulders | Primal Leywarden's Manaflux | 334 | Enchant Shoulders - Akil'zon's Swiftness | |
| Chest | Crest of the Primal Leywarden | 321 | Enchant Chest - Mark of the Worldsoul | |
| Waist | Martyr's Waistwrap | 331 | – | |
| Legs | Primal Leywarden's Tailored Legwraps | 334 | +41 Intellect & +4% Mana | |
| Feet | Tempestuous Sandals | 334 | Enchant Boots - Farstrider's Hunt | |
| Wrists | Martyr's Bindings | 331 | – | |
| Hands | Primal Leywarden's Manashapers | 321 | – | |
| Ring 1 | Band of the Amani Warlord | 321 | Enchant Ring - Eyes of the Eagle | 1 |
| Ring 2 | Sickening Signet of Atroxus | 321 | Enchant Ring - Eyes of the Eagle | 1 |
| Trinket 1 | Lightspire Core | 321 | – | |
| Trinket 2 | Freightrunner's Flask | 340 | – | |
| Back | Adherent's Silken Shroud | 331 | – | |
| Main hand | Aln'hara Cane | 331 | Enchant Weapon - Acuity of the Ren'dorei |
Ability usage casts per minute
| Ability | Your casts | Median casts | You | Median | Compared | Used by |
|---|---|---|---|---|---|---|
| Arcane Missiles | 48 | 277 | 5.38/min | 12.20/min | 8/8 | |
| Arcane Barrage | 47 | 258.5 | 5.26/min | 11.23/min | 8/8 | |
| Prismatic Bolt | 19 | 88.5 | 2.13/min | 3.94/min | 8/8 | |
| Arcane Blast | 24 | 84.5 | 2.69/min | 3.79/min | 8/8 | |
| Prismatic Barrier | 4 | 33.5 | 0.45/min | 1.53/min | 8/8 | |
| Shimmer | 3 | 26 | 0.34/min | 1.13/min | 8/8 | |
| Touch of the Magi | 4 | 23.5 | 0.45/min | 1.05/min | 8/8 | |
| Counterspell kick | 4 | 17.5 | 0.45/min | 0.79/min | 8/8 | |
| Arcane Orb | 3 | 15 | 0.34/min | 0.68/min | 8/8 | |
| Light's Blessing | 5 | 0 | 0.56/min | 0.00/min | 0/8 | |
| Arcane Surge cooldown | 2 | 13 | 0.22/min | 0.55/min | 8/8 | |
| Freightrunner's Flask cooldown | 0 | 13 | 0.00/min | 0.55/min | 8/8 | |
| Alter Time | 0 | 7.5 | 0.00/min | 0.35/min | 7/8 | |
| Arcane Explosion cooldown | 0 | 7 | 0.00/min | 0.30/min | 6/8 | |
| Mirror Image | 0 | 7 | 0.00/min | 0.30/min | 8/8 | |
| Arcane Intellect | 2 | 2 | 0.22/min | 0.09/min | 6/8 | |
| Ice Cold | 1 | 4 | 0.11/min | 0.18/min | 8/8 | |
| Supernova | 0 | 3 | 0.00/min | 0.13/min | 7/8 | |
| Time Warp | 1 | 1.5 | 0.11/min | 0.07/min | 8/8 | |
| Vine Grip | 0 | 1 | 0.00/min | 0.05/min | 8/8 | |
| Disturb Bones | 0 | 1 | 0.00/min | 0.05/min | 5/8 | |
| Greater Invisibility | 0 | 1 | 0.00/min | 0.04/min | 5/8 | |
| Remove Curse | 0 | 0.5 | 0.00/min | 0.02/min | 4/8 |
Share of damage by ability
| Ability | You | Median | Compared |
|---|---|---|---|
| Arcane Missiles | 28% | 30% | |
| Prismatic Bolt | 22% | 20% | |
| Arcane Barrage | 18% | 20% | |
| Meteorite | 11% | 9% | |
| Arcane Orb | 10% | 8% | |
| Touch of the Magi | 5% | 6% | |
| Arcane Phoenix | 4% | 4% | |
| Arcane Blast | 2% | 2% | |
| Arcane Surge | 1% | 1% |
Potions & Healthstones
| Item | You | Median |
|---|---|---|
| Light's Potential | 0 | 4 |
| Healthstone | 0 | 1.5 |
| Concentrated Silvermoon Health Potion | 0 | 0.5 |
Buff uptime
Damage taken by ability
| Ability | You | Median | Compared | Players hit |
|---|---|---|---|---|
| ! Ravenous Claws | 734.6k | 0 | 0% | |
| Fetid Spit | 2.0M | 1.5M | 100% | |
| Unstable Totem | 5.4M | 5.2M | 100% | |
| Blood Sacrifice | 1.3M | 1.9M | 100% | |
| Refraction | 946.1k | 5.6M | 100% |
Deaths
| Time | Killed by | Last seconds |
|---|---|---|
| 4:19 Ritual Chieftain |
Ravenous Claws | Took 1.4M in 6s: Ravenous Claws 816.2k, Melee 325.9k, Unstable Totem 264.5k Healing received 489.7k ⏱ on cooldown: Ice Cold 1:47 before ✕ likely ready: Prismatic Barrier |
Comparison runs 8
| Run | Key | Time | Result | Player | DPS | |
|---|---|---|---|---|---|---|
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:51 | ✓ Timed +2 | 유리아라 | 346.8k | WCL ↗ |
| Altar of Fangs 2026-10-07m+s2 |
+16 | 22:08 | ✓ Timed +2 | Olymage | 320.7k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 22:24 | ✓ Timed +2 | 户山香澄丶 | 335.8k | WCL ↗ |
| Altar of Fangs The Venomous Abyss |
+16 | 23:20 | ✓ Timed +2 | Rafliskura | 345.4k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:32 | ✓ Timed +2 | 奥妮氪希亚 | 346.1k | WCL ↗ |
| Altar of Fangs 大秘境 |
+16 | 23:39 | ✓ Timed +2 | 超雄女司机 | 300.6k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 23:43 | ✓ Timed +2 | Plauber | 323.1k | WCL ↗ |
| Altar of Fangs Mythic+ Season 2 |
+16 | 21:03 | ✓ Timed +2 | Tairded | 341.8k | WCL ↗ |